Bread and Butter
At one moment over a game conception, it was right there at someone´s mind. No matters exactly where this idea came from or if it is original. It was just an abstract idea, untouchable and it needed to find a way to come to reality. So you have to find a way, a media, to bring it to reality. In case of games, it is like idea is the butter and media is the bread. Both might exist independently, but when they are put together, things get way much better. And according to the bread, things might get tastier.
Even when it isn´t made consciously, every game had been influenced by some art movement. During the conception process, usually we call upon what we know or had been in touch that might fit on what is intended to be exposed. There is a plenty of bread out there and, according to previous references, this blend can have a whole new taste.
Getting Inspired
Getting inspired by art isn´t exactly such a hard thing to do. Information about almost everything is available on the internet. So it is easy to take a look at some History of Art book or website. A good starting point, however, should be on a History of Art overview article.
As reference of important art movements, bellow is described lots of references from them. Remember that each movement has a reason to exist and putting yourself on a person back at that time´s shoes would be a good experimental exercise. Checking further geographic and historic information is a plus to hit the road about art.
Baroque architecture. |
Surreal painting from Vladmir Kush. Square Enix crew might have been inspired by paintings like that to create Final Fantasy series. |
Cubist painting from (c) Thomas C. Fedro |
Classical paintings might be helping currently games to be realistic. |
Also studying entire Gutemberg´s history and Typography´s evolution and contribution to the press and all sort of things related to this amazing process is handful to build your knowledge about Art. His role to change the way information is spread around the world is priceless and must be considered part of any study. It might sound weird but character writing way, shape and composition is also considered a form of Art.
Paintings, painters and artist´s life in general is also a good way to study art because most of them used to be controversial, innovating and had quite interesting life. Spend time wandering what they had been doing back at their times, their difficulties and efforts to express themselves is a good theoretical exercise to start getting serious about studying art.
Assassin´s Creed - Unity - Hystorical commitment to improve player experience. |
Out of this world - vectorial and minimalist art used in this amazing game.
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Art has autonomy to reinvent itself. |
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